![]() ![]() Wow, the Plantoid and Molluscoid ones are really pretty. Toggles rendering a green screen behind the background. For a better experience, please enable JavaScript in your browser before proceeding. It can add (anomaly id) to the chosen celestial body. The commands can be seen in the list below. For your information, multiple planet unique buildings will be deleted a month after being added. It can shift the player empires ethics to (ethic id). It can be used to reveal the id of the target when hovering the mouse cursor over it. It should be enough before you get Archology ascension, after which you should terraform your home world and other urban worlds into ecumenopolis. What's the CC for the Archive World, Bioluminescence World and the Techno-Organic World? It is only visible to you. sensor range) around ships and owned systems. It is important for you to note that if the game is unpaused in observer mode, the AI will take control of the player empire. This command will change the class of the planet you currently have selected to the specified planet class. ![]() Even a tiny bit left of 6, and it's Cybrex. It can be used to fill all resource storages. Use "crisis.2005" to initiate the crisis' natural progression, A patronizing or machine Fallen Empire sends a random gift, Option to instantly create or join the Galactic Community, Restarts the Galactic Market host system selection, Will not spawn if a Sentry Array is completed, Get the -10% Market Fee, as if the Galactic Market is in your empire, Will awaken two fallen empires if none awakened, Requires accepting the covenant in the previous event to work properly, Must select the Ancient Caretakers with the, Must be triggered multiple times for each Marauder empire, Option to get the Brain Slug Host trait for some pops and leaders, Rewards for defeating the Tiyanki Matriarch, with Leviathan Transgenesis it unlocks the Polymelic trait, Creates the Ketling species if the Junk Ratling systems exist, Creates the Ketling Star Pack empire if the Ketling species exists, Creates a pre-sapient species with the Docile Livestock trait on the world, Creates a nearby system with a Gaia World and a Stone Age civilization, Option to enable the recruitment of Azizian armies on a random owned world, Creates an empire with a permanent -100 opinion modifier, Creates an empire with a permanent 100 opinion modifier, The selected celestial body is turned into a cracked world from where a Voidspawn hatches, Rewards for defeating the Voidspawn, with Leviathan Transgenesis it unlocks the Voidling trait, Doesn't require the L-Cluster but will open every L-Gate as well, Creates the Whispers in the Stone archaeology site, Allows colonizing Holy Worlds and gives 150 permanent opinion from Holy Guardians, Unlocks the Initiate Yuht Cleansing Process decision, Arcane Deciphering (Dimensional Fabricator), Unlocks the Shroud Beacon starbase building, Activates the triumph effect of, add_ethic_pop purged ethic_fanatic_authoritarian, Simulates a game in year 2400 (every default empire gains colonies, technologies and fleets), Toggles whether human empires get ai-only anomalies, Attempt to change computer lights with Alien FX. Replace the XX with a number of your choosing, it is a multiplier, so if you put in a really large number you will have an entirely insane amount of leadership, many times more than you can actually ever use, so at some point it's preposterous overkill, but after all the intent is to cheat so you draw your own line in the sandįor me, I've found tinkering with the static modifiers to be more useful overall when I want to bend the rules, or outright break them over my knee, because they will always be in effect regardless of what nation I choose to play.Put that in bio or psi ascension to give your pops more efficiency bonuses, buying more room to grow won't help. Now, whatever difficulty you intent to play, or frankly all of them if you want to make sure it's always going to be there should you want to raise/lower the difficulty, just add the line Using 圆4 system, if you're on an x86 simply remove the (x86) part for the default path.Ĭ:\Program Files (x86)\Paradox Interactive\hearts of iron 3\common\static_modifiers.txt Well that last one isn't a bad idea, but why not simply alter the static modifier, so that it will always be "you" that receives the bonus, regardless of what nation you play? ![]()
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